
package combat.dudes.server.classes;

/**
 * @author Jesper Keijzer
 */
public class DamageTask {
	private int taskObject1 = 0;
	private int taskObject2 = 0;
	public DamageTask() {}
	public DamageTask(int taskObject1, int taskObject2) {
		setTaskObject1(taskObject1);
		setTaskObject2(taskObject2);
	}
	public void setTaskObject1(int taskObject1) {
		this.taskObject1 = taskObject1;
	}
	public void setTaskObject2(int taskObject2) {
		this.taskObject2 = taskObject2;
	}
	public int getTaskObject1() {
		return taskObject1;
	}
	public int getTaskObject2() {
		return taskObject2;
	}
}
